AI Insights · Timothy · January 2022
Top 5 3D Cartoon Games on iOS in Brazil Q4 2021
In Q4 2021, the top 5 3D cartoon games on iOS in Brazil showed varying trends in downloads, revenue, and active users. Subway Surfers and Stumble Guys led the way with significant growth.
During the fourth quarter of 2021, Brazil's iOS market saw notable performances from the top 5 3D cartoon games. Data from Sensor Tower highlights the trends in downloads, revenue, and active users for these popular titles.
Subway Surfers from Sybo Games ApS experienced a strong quarter. Weekly downloads peaked at approximately 53K in the final week of December, starting from around 27K at the beginning of the quarter. Revenue saw a significant spike in the last week of October, reaching $1.5K, while weekly active users grew from 722K to over 1.1M by the end of December.
Clash Royale by Supercell also showed robust activity. Weekly revenue increased to about $92K by the week of December 20th, with downloads peaking at approximately 33K in the last week of December. Active users saw a steady rise from 516K at the start of the quarter to over 1M by mid-November, maintaining this level through December.
Thetan Arena: MOBA Survival from WOLFFUN CO., LTD, released in late November, had an impressive debut. Weekly revenue climbed from $3K to $26K by the week of December 20th. Downloads peaked at around 78K in the week of November 29th, while active users grew from 16K to over 87K within the first two weeks.
Stumble Guys by Scopely, Inc. saw substantial growth. Weekly downloads surged to approximately 32K by the end of December, starting from about 8.5K in late September. Revenue followed a similar trend, rising from $406 to nearly $20K in the final week of the year. Active users increased from 29K to almost 75K over the quarter.
Pokémon UNITE by The Pokemon Company showed a different trend. Revenue decreased significantly from $14.7K at the start of the quarter to just $312 in the final week of December. Downloads saw a peak of around 57K in the first week, but gradually declined to about 6.3K by the end of the quarter. Active users started at 338K and dropped to around 49K by the end of December.
For more detailed insights into these trends, visit Sensor Tower.